Koopalings Universe, is a 3D Mario game made by Griffin and Fandro and will be released in 2017 for Wii U. It is the spirital successor to Koopalings: Chaotic Adventure, a game for the 3DS.
King Nabbit was originally an ordinary Nabbit before he took control. He was a major henchman of Bowser and protected the castle from harm, although he did not do well at it. Then when Bowser was sleeping on the job, King Nabbit took possession of the Stone of Power and used it to make himself a scepter. He blasted everyone out of the castle and those that remained were forced to remodel the castle into his own liking. The Koopalings, startled and angry at this new threat, settled out to save Dark Land once again from a dangerous peril. But as they started to, Cosmic Mario came along and captured everyone save for Larry, Iggy, and Wendy. The un-kidnapped Koopalings gave chase to Cosmic Mario, but little did they know that all of Bowser's other minions, save for a lone Boom-Boom and Koopa Kid, have been permanently hypnotized by King Nabbit to do all of his bidding, including destroying the Koopalings...
Chapter One: Lost in the RainforestEdit
Larry, Iggy, and Wendy got tired while chasing Cosmic Mario, and they fail to get him at all. Larry noticed a group of monty moles, and tried to pet one to let him know that they are Bowser's "children". But the monty moles attacked and nearly drove Larry off of a cliff, but then Iggy beat all of them with his insanity. The trio runs away from the next batches of monty moles that run after them.
After a fight with a confused Boom Boom, Wendy notices a castle at the other side of the forest. Larry looks into the distance and agrees that a castle is nearby. The trio slides down a rocky slope and they proceed to move on when General Scotch appears, at the moment having "?" as his name. He warns the Koopalings what will happen to them and attempts to attack them, trying to get them out from continuing their quest. But they jump away from his blade and Iggy stomps him down. "?" disappears, and the Koopalings move on.
They reach the castle after such commotion and they go through the rather simply made castle. They find and fight King Monty to access Cheep Harbor. After a victory, the trio race into the harbor. But Cosmic Mario appears yet again and attempts to kidnap Larry. But Iggy and Wendy manage to break the spirit's grasp on Larry, and the shadow disappears into the light. The trio begin to run through the harbor.
Chapter Two: Menacing Cheep-CheepsEdit
The trio continue their journey in Cheep Harbor. They eventually find a wall that would lead to Cheepskipper if they break it. Taking the area as "Cheap Harbor", Larry tries to break through the wall, but causes nothing but a crack in his shell, and says that "Cheap Harbor" is kind of misleading. When they attempt to climb it, electrical wiring prevents them from going over it. They decide to find another way around the wall, and they go down the docks to see what they could do.
After meeting and finding a confused Reznor, Wendy notes Lemmy on a nearby airship with Pom Pom on it. Reznor is picked up by the airship and Iggy attempts to climb it, but falls off due to soapy hands. The airship flies away and the Koopalings prepare to go through the stormy parts of the harbor, that is, after Iggy is picked up out of the water.
They eventually make it to the airship but they all fail to climb the airship due to humorous arguments on who goes first, and the airship flies off without them, but the anchor gets stuck in Cheepskipper's Tank. The trio enter the tank and battle Cheepskipper at the end, then they manage to climb the airship's chain, this time with success. After defeating Pom Pom, Lemmy is released, but Boom Boom takes him to his fortress in World 3, Skeleton Desert. The trio give chase to this foul creature.
Chapter Three: Desert DepthsEdit
The trio jumps off of the airship and they plunge into the desert, and chase Boom Boom to his fortress, but lose him shortly afterwards. Iggy and Wendy blame Larry because he slipped on a banana peel and failed to get back up to continue chasing. They waddle throughout the desert and eventually reach the fortress.
After battling Boom-Boom, the monster uses the last of his strength to toss Lemmy into the pyramid of Ancient Goomboss. The trio change their direction and go after the pyramid, this time keeping all of their focus on the road to avoid more slips and accidents.
They reach the pyramid not very long afterwards. Iggy notes how dangerous it will be, and he says that extreme caution is needed to pass through the pyramid. After reaching the very end, they find an ancient tomb for Goomboss, and find Lemmy dangling from the ceiling. Goomboss awakes when Wendy tries to untie Lemmy, and the trio battle the ancient beast. After a harsh battle, they manage to rescue Lemmy. Now they set off for the Bob-omb Summit.
Chapter Four: A Tough ClimbEdit
After escaping the pyramid, the four look at the high summit and shiver. Up there, it was cold and nasty, and Bob-ombs were flying everywhere. A bob-omb buddy fell into Lemmy's hands, and Lemmy tossed it to Iggy, who was struggling to let go. It convinces them that it is but a mere Bob-omb buddy and it cannot harm them. Relieved, the four question it how to go up the mountain. It replies by pointing its fuse towards the road upward.
Midway through the mountain, the four find a factory. They notice that the top of the factory connects to the rest of the road, and they know that the only way to continue is to burst through the factory. Larry charges in and is squished flat by the ceiling, and the others (slowly) follow him, but without getting crushed. After defeating Reznor, the cage containing Morton is carried away by Kamek, who is cackling evilly. The four continue to go up the mountain.
At the very top, none other than King Bob-omb is waiting. He instantly attacks the children, but the Koopalings prevail by tossing bombs back at him. After the battle, an airship arrived containing General Scotch. The Koopalings board the airship and battle the general, and win. However, an oversized King Whomp attacks the airship, and everyone was screaming and running besides the defeated general. However, Iggy gains an epiphany, and with large concentration on his friends, Iggy grows to incredible sizes and hops off of the airship. Iggy then battles King Whomp and prevails over him, and shrinks back to normal size. The four hop off of the airship and enter a strange portal...where does it lead?
Chapter Five: The Future of the Mushroom KingdomEdit
After taking on three enemies in a row, the four children find themselves in the future of the Mushroom Kingdom. Indeed, it looked very different, as there are cars, floating buildings, and a high-tech castle in the distance. Iggy was the one wondering the most about it as the technology seemed better than his own. Larry then says for everyone to stop staring into space and get moving.
They eventually find a very large hallway with many traps, and at the end was a fancily-dressed Boom Boom. After a weird battle, the four move on and move across the tops of buildings.
At the end of the kingdom they found the high-tech castle - flying in the sky. After going through a maze of doors and rooms, they find Yoshi. The Yoshi hops into a giant, robotic Yoshi, and tries to kill the children. Despite successes in the past, Yoshi loses and flees the exploding castle. The Koopalings would have died if it weren't for a portal in the castle. When the Koopalings landed in a cave in present time, they heard a big boom from where they just were. Scared, the Koopalings go on in the cave...
Chapter Six: The Twisted SubterraneEdit
The Koopalings continue their journey inside the long, twisted caves. Iggy finds a mine cart and rides it with Lemmy, and the two disappear into the darkness. Larry and Wendy hold hands (Larry: EW!) and race down the tracks to find Iggy and Lemmy. After a small game of hide and seek, the four press on into the caves.
After battling a Reznor that didn't know where it was, the Koopalings continued moving, dodging falling rocks and dangerous, small dragons. They had the feeling that Morton was in this game, as they can smell his breath. He's breathing.
They eventually find Morton inside a castle that was painted green. As the Koopalings found no boss to fight, they left the castle - only to be attacked by a savage Green Shy Guy! After the rather epic battle, the Koopalings found an airship floating inside the cave, trying to bust out. The Koopalings burst through the ship and defeat Pom Pom. They find that the cave that they were inside in led to a large maze of clouds. Worried, everyone presses on into the clouds.
Chapter Seven: The Perilous CloudsEdit
|Left Analog Stick||Move Around|
|Right Analog Stick||Camera Control|
|B||Hold to run|
|Y||Use item; Jump|
|X||Use Special Ability|
On Ground, While Running: Run in Shell
In Air: Ground Pound
|-||Course Progress Menu|
|Touch Screen||Draw Circles around certain enemies and they can go away.|
All stats of a character add up to 12.
|Character||Stats||Minion||Unique Ability||Special Skill||Advantage|
|160px||Monty Mole||Fire Breath||Blue Tornado||
Better chances of getting rare items.
|160px||Chain Chomp||Wall/Ceiling Climb||Magic Blast||Walking on walls and ceilings.|
|160px||Cheep Cheep||Ghost Shield||Speed Girl||Controlling speed on all surfaces.|
|Character||Stats||Minion||Unique Ability||Special Skill||Advantage||Unlocked by:|
|160px||Koopa||Super Bounce||Ball Rampage||Throwing bombs.||Clear World 3|
|160px||Thwomp||Body Slam||Super Morton||Swinging his large hammer.||Clear World 6|
|160px||Sparky||Bully Ram||Quake Jump||Firing bullet bills.||Clear World 9|
|160px||Bob-omb||Bob-omb Toss||Jr. Clown Car||Invisibility.||Beat the game.|
|160px||Boo||Flutter Jump||Robot Army||Magical blue shield.||Clear World 12|
|160px||Pom-Pom||Spike Defense||Wings||Hitting a boss with extra power (removing two hearts instead of one).||Collect all Dragon Coins|
|120px||Toad||Spin Attack||Dark Void||Double jump.||Find all secret exits.|
|129px||Paratroopa||Lawnmower Ram||Clone Summon||Summoning a brick.||Beat all of the game's secret levels.|
|Metal Luigi||Metal Ball||Super Metal Mario||Have land effect in water.||This guy is downloadable.|
Multiplayer Mode Edit
You can now add up to 5 people and you can now do a 5 player mode called Party Mode!
You can get extra stages just for Party Mode that are unique and fun! In party mode you can play as Bowser if you have the gamepad. Bowser can can do everything he has done before but he can also turn into the famous Giga Bowser which is very useful in the game.
Controls (OF BOWSER)
|Button||What it does|
|Left Anolog stick||Move Around|
|Right Anolog Stick||Angle Camera|
|B||Hold to do a Mega Sprint|
|X||Turn Into Giga Bowser|
|Fire Flower||60px||If you touch this the Koopalings will spit fire out of their mouths. The powers will go away upon being touched by an enemy.|
|Bowser's Car||60px||In single player, it will appear in a secret garage in some stages. It can be drived on any kind of slope, and it can destroy any enemy it touches. In multiplayer mode it can be used to harm the other players.|
|Clown Car||60px||The Clown Car can be used to get around the world map, and in gameplay it can be used to fly around the area and you can fire bullet bills with it.|
|Shadow Mario's Brush||20px||This allows you to paint up hidden items. Also, you can force enemies to work for you with this.|
|Scepter||60px||The scepter is the way to use magic. It'll be helpful in many sticky situations!|
|Dragon Coin||60px||There is one hidden in every level. If you collect all of them, you get an extra life, similar to their effect in Super Mario World.|
|Poison Mushroom||Grants you an extra heart.||10 Coins|
|Spiked Coin||This will not harm you, instead it harms enemies. You can pick it up and toss it.||20 Coins|
|Shell Stool||You can pick this up and throw it. You can stand on it and jump from it to reach otherwise unaccessable areas.||20 Coins|
|Fire Flower||You can breathe fireballs from your mouth. Upon contact with an enemy, you lose the ability.||30 Coins|
|Poison Mushroom||Upon touching this you run twice as fast as usual for 15 seconds.||30 Coins|
|Rotten Mushroom||Restores all health.||50 Coins|
|Banana||If you use this, DK will appear and assist you until hit by an enemy. He can jump on enemies and break apart obstacles.||50 Coins|
|Ztarman||Gives you invincibility for a full minute, compared to the usual 30 seconds.||100 Coins|
|Gold Scepter||Usable for 30 seconds, any enemy that gets hit by the magic of this turns into gold. If the golden enemy is collected, the amount of coins retrieved depends on the size of the enemy.||100 Coins|
|Klown Kar||This thing can fire bullet bills and allow you to fly. If you reach a certain area, it will pack away and when you reach an area where you can use it, it will pop out again.||150 Coins|
|Boss||Picture||Boss Type||Worlds Fought In|
|Boom Boom||Mid-Boss||1, 3, 5, 7, 9, 11, 13|
|Reznor||Mid-Boss||2, 4, 6, 8, 10, 12, 14|
|Pom Pom||Mid-Boss/Airship Boss||2, 6, 9, 10, 11, 13|
|Big Bully||Mid-Boss||10, 12, 14|
|General Scotch||Airship Boss||4, 8, 12, 15|
|King Whomp||Giant Boss||4|
|Shy Guy the Green||Boss||6|
|Cosmic Mario||Boss||8, 14|
|King Nabbit||Boss||15, 16|
|Mega King Nabbit||Giant Boss||16|
Minigame Areas Edit
Other Characters Edit
|Bingo Boo||Bingo Boo's Mansion||A character that hosts the minigame "BINGO"|
|Yacker||First Level||Teaches you how to play the game|
|Baby Bowser||Inside Mushroom Houses||Manages game's shops|
|Wario||Inside caves||If you beat him at once of his minigames, you get a random prize|
|Waluigi||Inside castles||He hides in the castles in very difficult to reach places. He will take out three cups. Under two a mushroom will reside and under one a 3-Up moon will reside. He will mix around the cups really well. Pick a cup and the prize inside is yours. Waluigi will then disappear.</span>|
|Luma||Inside item boxes||He'll follow the player around and defeat enemies (not bosses) and then leave at the level's end.|
|The following are tunes of the game! SRP = Spyro Replacement Pack|
|Tune||Original Game/Remixer||Area it Plays In|
|Dark Land Map||Super Mario Bros. 3 SNES||Title|
|Gimme Shelter||Sonic Battle||Main Menu|
|Map - Game Complete||Yoshi's Island DS||Overworld Map|
|SMB3 Overworld 1||SilentZorah||Grassland Levels|
|SMB3 Underworld||SilentZorah||Underground Levels|
|VS Ripto||Spyro 2: Ripto's Rage!||Underground Levels (SRP)|
|SMB Underwater||SilentZorah||Underwater Levels|
|SMB2 Overworld||SilentZorah||Athletic Levels|
|Grand Metropolis||Sonic Heroes||City Levels|
|SMB3 Fortress||SilentZorah||Fortress Levels|
|SMW Castle||severedsamurai||Castle Levels|
|Asteroid Coaster Boss||Sonic Colors||Airship Chase|
|VS Buzz||Spyro: Year of the Dragon||Airship Chase (SRP)|
|SMB3 Airship||Marioman574||Airship Levels|
|Reznor Battle||New Super Mario Bros 2||Fortress Boss|
|Boss Battle||Spyro Orange||Fortress Boss (SRP)|
|The Strongest Warrior in Dream Land||Kirby's Return to Dream Land||World Boss|
|What I'm Made of||Sonic Heroes||Fandro & Nerdude Boss|
|Crush Battle||Spyro 2: Ripto's Rage!||Fandro & Nerdude Boss (SRP)|
|Antasma Battle||Mario & Luigi: Dream Team||Cosmic Mario Boss|
|Size Up your Enemy||Mario & Luigi: Dream Team||VS Giant Boss|
|VS Scorch||Spyro: Year of the Dragon||VS Giant Boss (SRP)|
|SMRPG Smithy Phase 1||Fandro||Smithy Boss|
|SMB3 Bowser Battle||SilentZorah||King Nabbit Battle|
- The game is a sequel to Koopalings: Chaotic Adventure, which is strange considering the fact that game was made for the Nintendo DS, and this game was made for the Wii U.
- A lot of normal enemies from the Mario series battle the Koopalings, but that is because they have been brainwashed by King Nabbit to do his bidding.
- The Game was originally going to be on the 3DS and would be titled Koopalings: Another Chaotic Adventure.
- There are 10 Koopalings: Chaotic Adventure easter eggs in Koopalings Universe.
- Originally there were going to be music tracks from Spyro: Year of the Dragon, but were replaced in favor of Sonic the Hedgehog music.